Sunday, May 20, 2012

Project 2 - Rndering the exterior


I tried exploring with the materials in 3dsmax today. Here is my outcome:

I tried to add grass inside. But i think it failed badly.
It also took a long time to render the grass.

WORK IN PROGRESS
1. I used Autodesk concrete to my wall and roof, not knowing how it would work. It turns out quite good and I feel quite satisfied with it.

2. The frame of the window is rendered with Autodesk Metal. Anodized aluminium is chosen. Effect is quite good.

3. Glass is rendered with Arch and Design.

4. The grass is rendered with Hair and Fur Modifier. The results is bad and it took a long time to render. Still searching for a better way to render the grass.

Monday, May 7, 2012

3DSMAX for modelling

This is totally a different experience for 3dmax! It is much more complicated than sketchup and it takes me quite some time to get used to it. Thanks to my friends for showing the way. I am glad that I have tried and learnt 3dmax to build the model.

Here's the progress of me using 3dsmax~

The curved wall and the site contour that I did in sketchup is maintained as it is quite complicated. 

Importing Autocad drawing into 3dmax. Follow the instructions which Mr.Koh has posted. :)

Drawings successfully imported!

Detach the drawings.

Rotate and arrange the drawings as guide.

Internal walls are built using box tool.
Openings on the wall is created by using Boolean tool.

Column by the side is built by using box tool. They are copied as instance by pressing shift and move.

Combine with the roof that i have hidden.

Border of the window is created using box tool. 

Glass is assigned.

More details are added. 

Test rendering.  Job done! Next mission: interior, site, and photorealistic rendering. :)

Thursday, May 3, 2012

Project 1 Progress part 2

This is a nervous moment to try exporting sketchup file to 3dsmax. >.< Nevertheless, nothing undesirable happened! ( I assume since nothing seems wrong )



Colours are used as indication. They will be changed once i start rendering.

Interior of the building. At this moment, it is still empty.
Layers are used to arrange the components in model.

Test rendering. Contour around the building is added!
That's all for today.


3DSMAX modeling and rendering

This was the first time I used 3dsmax to do modeling and rendering. All I have to say is, it is so hard and complicated. No wonder one have to take years to master the software. Anyway, this is the product at the end of class.

Table, vase, bowl and chopstick!! obviously.. -.-
Kind of cacat. How la how laaaaaaaaaaaaaa :x

Project 1 Progress part 1

Owing to packed schedule and limited knowledge in 3dsmax, I have decided to use sketchup in the first part of my project instead to generate my model. It is a faster way to get the job completed. This semester is so torturing laaaaaaaaaa x(, i still have other assignment...

Nevertheless, here is my progress.

1. Scaling and tracing the plan and elevation

2. Import drawing into sketchup

3. Arrange the floor plan and elevation as guide

4. Start building structure of the building

It is always crucial to group every single thing to make your life easier!
5. Add in small details

That's all for today. have to add in site context and perhaps there are more stuff that i need to be aware of. Need to discuss with Mr. Koh.